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Blooddrop
Part of a series on
Character

Vitals

Character Creation
Attributes and Skills
Backgrounds
Merits and Flaws

Vampirism

Bloodlines
Disciplines
Blood and Willpower

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Character
Rules

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Attributes Edit

Physical, Social, and Mental.

These can't go above 10 under normal circumstances, though in practice they are modified by your skills, equipment, and disciplines.

Skills Edit

You then have ten levels of skills to divvy, though you can't put more than 3 into an skill at this juncture. These can't go above 5.

Notes re: Old rules: No longer spend them for retests. Rather, you add your levels in these to your attributes when doing things.

Physical Skills Social Skills Mental Skills
Athletics Animal Ken Alertness
Brawl Empathy Computer
Dodge Etiquette Medicine
Firearms Intimidation Occult
Melee Performance Science
Survival Subterfuge Security
Stealth
Theology















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